3 Commits

Author SHA1 Message Date
5364bfaa8a little improvements and more docs 2023-04-16 00:36:33 -04:00
1d2d293b21 more readme +dirtree pic 2023-04-15 16:06:39 -04:00
aa955c3b4f improved building 2023-04-15 13:33:09 -04:00
5 changed files with 59 additions and 18 deletions

3
.gitignore vendored
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@@ -9,5 +9,4 @@ cfg/*.env
cfg/*.toml cfg/*.toml
build/ build/
buildTime.txt build*.txt
buildVersion.txt

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@@ -26,6 +26,7 @@ endif
progName = scaffold progName = scaffold
arch = amd64 arch = amd64
winbinName = $(progName).exe winbinName = $(progName).exe
releaseTag = $(shell git describe --abbrev=0)
#---------------------------------------------------------------- #----------------------------------------------------------------
# Helpers # Helpers
@@ -53,11 +54,12 @@ clean:
#---------------------------------------------------------------- #----------------------------------------------------------------
# build strips debugging info from binary # build strips debugging info from binary
linkerflags = '-s' linkerflags = '-s -w'
prep: clean prep: clean
> date +"%F %a %T %Z" > buildTime.txt > date +"%F %a %T %Z" > buildTime.txt
> git describe --always --tags --dirty --long > buildVersion.txt > git describe --always --tags --dirty --long > buildVersion.txt
> @mkdir -p build
build: prep linux windows build: prep linux windows
@@ -65,7 +67,7 @@ linux:
> @GOOS=$@ GOARCH=$(arch) go build -o build/$@/$(progName) . && echo $@ "Build success" || echo $@ "[FAILED] go build" > @GOOS=$@ GOARCH=$(arch) go build -o build/$@/$(progName) . && echo $@ "Build success" || echo $@ "[FAILED] go build"
windows: windows:
> @GOOS=$@ GOARCH=$(arch) go build -o build/$@/$(winbinName) . && echo $@ "Build success" || echo $@ "[FAILED] go build" > @GOOS=$@ GOARCH=$(arch) go build -o build/$@/$(progName)-$(arch)-$(releaseTag).exe . && echo $@ "Build success" || echo $@ "[FAILED] go build"
build-production: prep linx-production build-production: prep linx-production

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@@ -1,20 +1,52 @@
# scaffold # scaffold
## Intro ## Intro
Use scaffold to setup a new project with a directory skeleton of your design, and if you'd like, it can also automatically initialize local, remote and gitea git repositories for the new project. Use scaffold to setup a new project with a directory skeleton of your design, and if you'd like, it can also automatically initialize local, remote and gitea git repositories for the new project.
## What scaffold does
- A new project directory is created
- Your project skeleton/template is copied from your config/projectType/sample directory
- your setup/initialization commmands are run
- a git repository is initialized in the project directory
- and if you enable it, a remote repository is created and setup
## Installation
1 - Grab a version for your system from the releases page.
2 - Put it in a directory that is on your path.
3 - now configure your preferred setups/layouts/skeletons/templates for your projects.
## Configuration
On linux the configuration directory will be at /home/user/.config/devel/scaffold
For the windows versions, you might want to look at your User_Configuration_Directories location, and change it according to your needs. On windows it's value is the %APPDATA% environment variable.
In a PowerShell, use `Get Child-Item Env:` to display all the environment variables.
Then `[Environment]::SetEnvironmentVariable("APPDATA","C:\Users\You\Wherever-you-like\","User")` to set the new value.
## The `scaffold` command
| Command | Description |
| ------- | ----------- |
| scaffold | The program name |
| flags:
-i or -Info | Display the available project types and the build and version information about the program. |
| **Examples:** | |
| scaffold *ProjectType* *NewProjectName* | Stuff |
## Configuration of samples
![Example Directory Structure](assets/images/dirtree-pic.png)
The image should explain alot quickly. The go, go-cli, go-web, hs, js, py and svelte directories define the project types available to scaffold. Arrange the contents of the sample directory, within each project type directory, to your preferred layout for each language/use-case.
## Git ## Git
Git is available to be used as the version control system for new projects. Select/Deselect within the `scaffold-<PROJECTTYPE>.toml` file. Git is available to be used as the version control system for new projects. Select/Deselect within the `scaffold-<PROJECTTYPE>.toml` file.
***Please Note** that if you also use it for your configuration files and sample directories, then a .gitignore file within your sample directory will interfere with git's ability to track your skeletons/templates properly. So, to allow for this, put what you normally would in a .gitignore file into a GITIGNORE file in your sample directory. And scaffold will convert it to a .gitignore file within your newProject directory. *Please Note* that if you also use git to track your configuration files and sample directories, then a `.gitignore` file within your sample directory will interfere with git's ability to track your skeletons/templates properly. So, to allow for this, put what you normally would in a `.gitignore` file instead into a file named `GITIGNORE` in your sample directory. And scaffold will convert it to a `.gitignore` file within your newProject directory.
If you are NOT using git to track your project types and samples/skeletons/templates, then no problem, just place a .gitignore file within the sample directory as you would any other file. If you are NOT using git to track your project types and samples/skeletons/templates, then no problem, just place a .gitignore file within the sample directory as you would any other file.
## The Process
- The new project directory is created
- Your project skeleton is copied from your sample directory
- your setup/initialization commmands are run
- a git repository is initialized in the project directory
- and if you enable it, a remote repository is created and setup

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18
main.go
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@@ -48,7 +48,7 @@ var (
infoFlag = flag.Bool("Info", false, "Displays the program build information and exits.") infoFlag = flag.Bool("Info", false, "Displays the program build information and exits.")
infoFlag2 = flag.Bool("i", false, "Displays the program build information and exits.") infoFlag2 = flag.Bool("i", false, "Displays the program build information and exits.")
sep = "/" sep = "/"
cfg_dir = ".config/devel/scaffold" cfg_dir = "devel/scaffold" // relative to <USER_CONFIG_DIR>, on linux /home/user/.config
cfg_filename = "scaffold-cfg.toml" cfg_filename = "scaffold-cfg.toml"
setup ScaffoldSetup setup ScaffoldSetup
npsetup Setup npsetup Setup
@@ -58,6 +58,9 @@ func main() {
flag.Parse() flag.Parse()
user_cfg_dir, err := os.UserConfigDir()
ifFerr("Unable to determine user config directory", err)
if *infoFlag || *infoFlag2 { if *infoFlag || *infoFlag2 {
fmt.Printf("Scaffold version: %s", buildVersion) fmt.Printf("Scaffold version: %s", buildVersion)
fmt.Printf("Built: %s\n", buildTime) fmt.Printf("Built: %s\n", buildTime)
@@ -66,9 +69,11 @@ func main() {
fmt.Println("It's a windows system") fmt.Println("It's a windows system")
} }
ucfgd, err := os.UserConfigDir() at, err := availableProjectTypes(user_cfg_dir + sep + cfg_dir)
ifFerr("Unable to determine user config directory", err) ifFerr("Unable to get available project types", err)
fmt.Println("System says -- user config directory: ", ucfgd) fmt.Printf("Avaiable types: %v\n", at)
fmt.Println("System says -- user config directory: ", user_cfg_dir)
os.Exit(0) os.Exit(0)
} }
@@ -77,7 +82,7 @@ func main() {
u, err := user.Current() u, err := user.Current()
ifFerr("Unable to get current user details", err) ifFerr("Unable to get current user details", err)
homeDir := u.HomeDir homeDir := u.HomeDir
scaffold_cfg_dir := homeDir + sep + cfg_dir scaffold_cfg_dir := user_cfg_dir + sep + cfg_dir
cfg_file := scaffold_cfg_dir + sep + cfg_filename cfg_file := scaffold_cfg_dir + sep + cfg_filename
if _, err := os.Stat(scaffold_cfg_dir); err != nil { if _, err := os.Stat(scaffold_cfg_dir); err != nil {
@@ -303,6 +308,9 @@ func availableProjectTypes(adir string) ([]string, error) {
for _, e := range entries { for _, e := range entries {
if e.IsDir() { if e.IsDir() {
if e.Name() == ".git" {
continue
}
res = append(res, e.Name()) res = append(res, e.Name())
} }
} }